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SYNTAX 2010 - NOVEMBER 13th/14th

SYNTAX 2010 REGISTRATION


We are asking everyone to register this year. In the coming weeks you will recieve
an email confirming your acceptance of registration. New faces are very welcome.



For historical reasons, we've left the details for Syntax Demoparty 2009 below. If you are still confused to what a demo, a chiptune or the demoscene is perhaps check out the FAQuestions section first.


Details for SYNTAX 2009 were:

Date: 31st October 2009
Time: 1pm - 1am (compos start at 6pm)
Drinks: Available at Bar. No BYO.

New Venue!


We are trying something new in '09 and have moved Syntax to Bushwa & Hooey (until 11pm) then Softbelly Bar (until 2am) in Melbourne CBD. There is 2am parking very near by load in bay if anyone is bringing Deep Thought or a a similar sized machine. Arrive early to ensure a party place - laptop users can also use couch area. Here are some additional facts:

- Fully licenced bar with a range of beers and spirits.
- Full Kitchen and all kinds of snacks!
- Approx 35 computer places (powered) + Couch chill area.
- Local Area Party Network. Limited 3G internet access only.

Tek Facts

- Tri-amped split sound-system with dbx speaker processing racks
- XGA Projector (TBC) w/ Newtek Tricaster vision switching / playback gear.
- Syntax Trophie will be engraved for Winners of Oldskool & Nuskool prize!


Demo Machines : Nuskool PC

All entries will be preferenced to play from the party PC. You can use your own machine if ours has any problems. The resolution is your specification but we recommend supporting 1280 x 720 as a minimum - preferably a lower resolution like 1024 x 768 as a backup. The Party PC is a Quadcore @ 3ghz, 4GB RAM and nVidia 9800GTX running XP. If you require Vista, Linux, or OSX please bring your own machine and we will hook it up during the compo. Connection to the projector will be the old analog style blue connector and probably not DVI. Exact Projector details TBC.

Party Oldskool Collection

- Commodore C64 / 1541 Disk Drive / Ultimate 1541 SD Card Interface / Tape Drive
- Commodore Vic20 (unexpanded) / 1541 Disk Drive
- Commodore Amiga 500 (+ 512k slow)
- Commodore Amiga 1200 w/ 4Mb Memory Card & 4GB Compactflash HDD mod
- Commodore Amiga 1200 expanded with a Blizzardvision and refitted 060 mod
- Spectravideo SVI-318 & SVI-328 / Tape Drive

Sorry, we don't have an Atari ST.

You can use your oldskool machine to run code off but please inform the organisers. If you need playback on a CRT (ie. ALIH and his FLI effect that killed the projector in 2007) then we can always crowd around a monitor and cheer. Last year the FLI effects worked correctly and we will test for this before the day.

Party Net:

Wires! Wires! Lots of blue wires and boxes with flashing lights on them. There will be an improvised network of sorts - probably with a shared file area for created productions and a submission drop-box of sorts for enteries. We have organised slow but functional 3G internet in case you urgantly need to access anything online or run an XBOX demo but it's worth noting that we have a total bandwidth limitation of around 1GB so treat Syntax as an "offline" event. If there is anything you are likley to want to access, it is worth downloading it to your machine before the event.

To patch into the local network, make sure you bring a length of network cable (see FAQ for more)

 

Amoungst others, Aussie sceners including: cTrix, Gaiasword, sinikk (NZ), Auxie, ript, Shock, error64, dust11, Majestic, Jimage, alumunum, slesh, AnakiRob, iTeC, Budweiser, nudge, A Life in Hell, Baldrick, MaRiKa~daboja, Sanity, JC, Marc, Dylan, szevvy, Moskvax, flyladyhawke, black fox, Vectrex, duncbot, ev and more.



Computers, musicians, graphics artists, coders and a whole load of demos. Tunes, animations and good computery times = syntax

This was taken at the Syntax 2007 party. We typically have a large ratio of enteries to sceners but anyone is welcome to come even if you have little or no knowedge about demo coding or realtime music. If you appreciate oldskool computing , chip music or creating 3D art on then you will probably enjoy Syntax.

CHECK OUT THE VIDEO

Q: How is Syntax different from a games LAN Party?

Q: What is Syntax 2007?

Q: How much does Syntax 2007 cost? Can anyone come?

Q: What is the demoscene?

Q: When will Syntax 2007 take place?
Have you confirmed a date yet?


Q: Do I have to be there for the whole thing?

Q: Should I bring my computer?

Q: Do I have to enter a compo?

Q: Can I help with the organisation...


Isn’t this a LAN party? How is it different?

Traditionally a "LAN party" is more of a game playing fest where people rock up with their "super cool" cases and compete for supremacy. (an exaggeration, but the stereotype) A LAN party is usually focused around gaming, competition & general showing off while sticking to your own machine.

A Demoparty sees people bring whatever computer they wish - oldskool or new. You are unlikely to see any casemods or games, but you will see a bunch of geeks demoing OpenGL 3D code tests, showing content on oldskool computers from 80's or maybe just having some solo computer time to work on an compertition entry. Likewise 2D & 3D graphics artists can swap ideas.... chipmusic & oldskool-style musicians can mingle and talk tracking / instrumentation / hardware... and retro fans or newbies can ask questions about why we are still making realtime material "using hardware" and not just faking content in an animation or music sequencing program.

People will often crowd around a monitor watching animations, listening to tunes or just chilling out. A Demoparty is a place to showcase your visual or musical work, experiments, and be a proud computer geek at whatever level you feel fit. Be it a graphics geek, a code cruncher, an electronic-music nut, an extreme Flash addict, 3D guru or Photoshop nerd… at a demoparty most other people are too!

At a LAN party, 90% of the people will be playing games, copying data or showing off their benchmarks. At a demo party, 90% of the people will be havin' a chat / coding / photo-shopping / animating / tracking music / watching demos / tinkering with hardware / showing off some obscure program or oldskool hardware most people have ever heard of.


Above: Evoke 2006. A Demoparty held yearly in Germany. The "big screen" is up the front out of shot. Not a game in sight! (pic: cTrix)

For more info about what the demo scene is, see below.

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Q: What is Syntax?


Syntax is focused around the creative use of computer hardware to learn and develop audio/visual/programming skills and push the boundaries of your ability.
It is:

-> an opportunity to enter your work into small competitions for demos, music, graphics, ASCii and animations
-> a chance to chill out and watch demos; listen to demomusic and to hang out / meet with other likeminded people
-> a place where you can get back to your computery roots; to again enjoy that trusty old computer you grew up with
-> a place to find out more about realtime animation, tracked music, and what this demoscene stuff is all about

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Q: How much does Syntax cost? Can anyone come?

Syntax is free! Yes, anyone can come - but please register or you may be stuck outside (potential door code).
Let's clarify what this event is though:

a) Syntax NOT a gaming event and you probably won't see anyone playing any games unless it's on a machine pre 1990 or is purely to demonstrate graphics. A Demoparty is for (any level of) coders, musicians, graphicians, 3D people and general hardware appreciators. If you love computers and do more than just gaming then you will more than likley enjoy Syntax.

Attendants are encouraged to compete in shceduled competitions (referred to as 'compos'). Spread across the duration of the event, these compos are categorised in a way that allow the attendants to showcase their artistic talents with the use of computers. You do not have to bring a demo, tune or other artwork to attend Syntax but if you are able to, it makes the event more fun for everyone. Syntax crew are very welcoming but also very passionate about coding or graphics or chipmusic so be prepared for maximum geek factor.

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Q: What is the demoscene?

The Demoscene considers itself as a loose connection of creative minds with a shared passion of creating digital art. A 'demo' is created by a group of people (called a demo crew or demo group), or sometimes single individuals to "demo" their skills. The traditional skill base of the demoscene is considered to be coding, music, and design.


Above: Some examples of demos in the "under 64kb" category. Created by groups: Conspiracy, Kakiarts, Bypass, Farbrausch & and

In the 80's, individuals traditionally used aliases instead of their real names. This was because the demoscene started as a subculture of the cracking / hacking scene where putting a full name to your work was not a sensible idea! Having an alias also helps avoid confusion. For instance, there maybe multiple people called “Rob” at a party, but only one person would have that name as an alias.

Of course, you can always consult the most reliable and quality source of all information in the universe and see what Wikipedia have to say about the demoscene.

Want to watch demos? Then visit Pouet.net which is where almost all demos live after a party. If you don't know where to start here are a few impressive international releases of varying styles from 2000 - 2006:

FR-08
(64k Demo by Farbrausch. A classic - quite a few years old but runs on practically everything)
Final Audition (A chunky demo by Plastic. Needs a semi-decent 3D card to run)
We Cell (Quality coding. Very smooth for something written in 2004)
Gerbera
(A typical Moppi Productions demo with a lot of character and chill soundtrack. Years old now.)
Still Sucking Nature (No 3D hardware used. Realtime Raytracing in CPU and no Polys. Slow but technically wow)
Chaos Theory (A demo by Conspiracy. Needs decent 3D hardware, but for 64k, it's incredible!)
Rob is Jarig (Joke demo created as a birthday present for a scener. It has become surprisingly popular)

Note that the above are amoungst the most impressive demos out there! Some more typical Aussie demos are below.

Australian Demoscene : Demo downloads

Youtube channel (for Syntax) : www.youtube.com/syntaxparty
For executable versions visit Pouet.net and search for "Party" then "Syntax" for all previous Syntax demos.
Beach Party - Another Melbourne demoparty. Yes, as the title suggests. It's outdoor and it's near the beach.
Nullabor Demo Party
- A demo party held in Perth. A lot of emphasis on animation / game developement.
Australia xmas compo - An online demo compertition held anually. Now replaced with Beach Party
Coven (1996 - 2001) - A demo party which was held in Adelaide for 5 years running. Some great demos here.
Australian Demo Compo (1988) - It's about the earliest we could find...

There are many more parties than the above which have occured in Australia, especially in the Amiga/ c64 scene but are largely undocumented. If you have any floppies containing old demos or other works bring 'em along to Syntax.


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Q: When will Syntax 2009 take place?

October 31st 2009.

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Q: Do I have to be there for the whole event?

If you are any form of computer programmer, coder, graphic designer, mathematician, modeller, 3D or 2D artist, composer, musician, animator, animation buff, computer enthusiast, or collector of old computers then you should certainly come for the whole event which will kick off at 1pm.

Syntax runs over a weekend. Most of the climactic, official stuff happens on the Saturday night around 6pm when the music and main demo compos are shown. The rest of the party is allocated for people to hang out and meet each other, competitors to get their stuff finished (typically add greets then bugfix when it decides not to compile!), and generally share in some good ol' computer appreciation time. It is a relaxed & social atmosphere and a good chance to meet to people behind the handles and hang out with other like-minded, demoish people. Everyone who has ever come to a Syntax event (for the whole day) has had a ball.

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Q: Should I bring my own computer?

Yes. A computer is a personal thing and we cannot easily provide computers for people to use.

If you are travelling from far, we have a few "guest" machines for people to use. If you are emulating there are people at the party who can write Amiga and C64 floppies for you. 1541 Ultimate is also available.

A Laptop is a great idea as they are easy to carry around and save you bringing your whole box. But feel free to bring "the works" monster of a machine. Bring your own CAT5 Cable (at least 2M - 10M recommended). Please register and tell us what you plan on bringing so we know power & space requirements.

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Do I have to enter a compo?

A lot of people are often left thinking "my work won't be good enough" but this is rarely the case. You do not have to submit a long and epic demo at Syntax and many prods (especially nuskool) are short and sweet.

The cool thing about a demo party is that everyone respects everyone elses work. Regardless of the quality or what stage you are at, getting work screened or released at a demo party is a massive buzz. It is a fantastic way of getting inspired to take things to the next level or just make something full stop. For many people a demoparty is the only reason anything is actually reaches "near completion" - be it music or demo - Syntax is a great excuse to get something out there. There are always one or two amazing groups who make technically impressive productions but it is the result of all the productions that makes the party fun. Without them - there is no party. (Jimage's 2008 entry is proof of this!)

If you are able to make a tune, new or oldskool demo, graphics or anything oldskool - have a crack!

Don't know where to start? An introduction to tracking (music for Amiga and C64) has been written by our very own cTrix.
cTrix' introduction to making oldskool tracked music.

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Q: Can I help you organise the Party?

Yep. Send us an email to info[hat]syntaxparty.org
Cheers.

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